1: private Bitmap CreateBitmapImage(string sImageText)
2: {
3: Bitmap objBmpImage = new Bitmap(1, 1);
4:
5: int intWidth = 0;
6: int intHeight = 0;
7:
8: // Create the Font object for the image text drawing.
9: Font objFont = new Font("Arial", 20, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Pixel);
10:
11: // Create a graphics object to measure the text's width and height.
12: Graphics objGraphics = Graphics.FromImage(objBmpImage);
13:
14: // This is where the bitmap size is determined.
15: intWidth = (int)objGraphics.MeasureString(sImageText, objFont).Width;
16: intHeight = (int)objGraphics.MeasureString(sImageText, objFont).Height;
17:
18: // Create the bmpImage again with the correct size for the text and font.
19: objBmpImage = new Bitmap(objBmpImage, new Size(intWidth, intHeight));
20:
21: // Add the colors to the new bitmap.
22: objGraphics = Graphics.FromImage(objBmpImage);
23:
24: // Set Background color
25: objGraphics.Clear(Color.White);
26: objGraphics.SmoothingMode = SmoothingMode.AntiAlias;
27: objGraphics.TextRenderingHint = TextRenderingHint.AntiAlias;
28: objGraphics.DrawString(sImageText, objFont, new SolidBrush(Color.FromArgb(102, 102, 102)), 0, 0);
29: objGraphics.Flush();
30:
31: return (objBmpImage);
32: }